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AD&D Players Handbook/Database/Spells/Illusionist/Veil
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# Veil {{AD&D Spell |class=Illusionist |level=6 |school=Illusion/Phantasm |reversible=No |range=1 "/level |duration=1 tum/level |area=2" X 2"/level |components=V,S |casting_time=3 segments |saving_throw=None }} ## Description The veil spell enables the illusionist to instantly change the appearance of his or her surroundings and/or party or create hallucinatory terrain (q.v.) so as to fool even the most clever creatures unless they have true seeing/sight, a gem of seeing, or similar magical aid. The veil can make a sumptuous room seem a filthy den and even 99 ## Source Supplied Players Handbook PDF, PDF page 100. Original printed page is approximately 98 for this portion of the scan. Source column: R. === OCR source record === <pre>Level: 6 Components: V,S Range: 1 "/level Duration: 1 tum/level Area of Effect: 2" X 2"/level Casting Time: 3 segments Saving Throw: None Explanation/Description: The veil spell enables the illusionist to instantly change the appearance of his or her surroundings and/or party or create hallucinatory terrain (q.v.) so as to fool even the most clever creatures unless they have true seeing/sight, a gem of seeing, or similar magical aid. The veil can make a sumptuous room seem a filthy den and even 99</pre> [[Category:AD&D Database]] [[Category:AD&D Spells]] [[Category:AD&D Illusionist Spells]] [[Category:AD&D Illusionist Level 6 Spells]]
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