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AD&D Players Handbook/Database/Spells/Illusionist/Veil

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  1. Veil


Class Illusionist
Spell level 6
School Illusion/Phantasm
Reversible No
Range 1 "/level
Duration 1 tum/level
Area of Effect 2" X 2"/level
Components V,S
Casting Time 3 segments
Saving Throw None


    1. Description

The veil spell enables the illusionist to instantly change the appearance of his or her surroundings and/or party or create hallucinatory terrain (q.v.) so as to fool even the most clever creatures unless they have true seeing/sight, a gem of seeing, or similar magical aid. The veil can make a sumptuous room seem a filthy den and even 99

    1. Source

Supplied Players Handbook PDF, PDF page 100. Original printed page is approximately 98 for this portion of the scan. Source column: R.

OCR source record

[edit]
Level: 6 Components: V,S Range: 1 "/level Duration: 1 tum/level Area of Effect: 2" X 2"/level Casting Time: 3 segments Saving Throw: None Explanation/Description: The veil spell enables the illusionist to instantly change the appearance of his or her surroundings and/or party or create hallucinatory terrain (q.v.) so as to fool even the most clever creatures unless they have true seeing/sight, a gem of seeing, or similar magical aid. The veil can make a sumptuous room seem a filthy den and even 99