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AD&D Players Handbook/Database/Spells/Magic-User/Anti-Magic Shell

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  1. Anti-Magic Shell


Class Magic-User
Spell level 6
School Abjuration
Reversible No
Range 0
Duration I turnNeve1
Area of Effect I'/level diameter sphere
Components V, S
Casting Time I segment
Saving Throw None


    1. Description

By means of an anti-magic shell, the magic-user causes an invisible barrier to surround his or her person, and this moves with the spell caster. This barrier is totally impervious to 011 magic and magic spell effects (this includes such attack forms as breath weapons, gaze weapons, and voice weapons). It thus prevents the entrance of spells or their effects, and it likewise prevents the function of any magical items or spells within its confines. It prevents the entrance of charmed, summoned, and conjured creatures. However, normal creatures (assume a

    1. Source

Supplied Players Handbook PDF, PDF page 83. Original printed page is approximately 81 for this portion of the scan. Source column: R.

OCR source record

[edit]
Level: 6 Components: V, S Range: 0 Duration: I turnNeve1 Area of Effect: I'/level diameter sphere Casting Time: I segment Saving Throw: None Explanation/Description: By means of an anti-magic shell, the magic-user causes an invisible barrier to surround his or her person, and this moves with the spell caster. This barrier is totally impervious to 011 magic and magic spell effects (this includes such attack forms as breath weapons, gaze weapons, and voice weapons). It thus prevents the entrance of spells or their effects, and it likewise prevents the function of any magical items or spells within its confines. It prevents the entrance of charmed, summoned, and conjured creatures. However, normal creatures (assume a