AD&D Players Handbook/Database/Spells/Druid/Control Weather
Appearance
- Control Weather
| Class | Druid |
|---|---|
| Spell level | 7 |
| School | Alteration |
| Reversible | No |
| Range | 0 |
| Duration | 8-96 hours |
| Area of Effect | 4-32 square miles |
| Components | V, S, M |
| Casting Time | 1 turn |
| Saving Throw | None |
- Description
The druidic control weother spell is more powerful than the clerical spell of the same name (q.v.). The spell caster is able to change weather by two places from the prevailing conditions if greater mistletoe is used. It otherwise is the same as the 7th level cleric control weather spell.
- Source
Supplied Players Handbook PDF, PDF page 64. Original printed page is approximately 62 for this portion of the scan. Source column: R.
OCR source record
[edit]Level: 7 Range: 0 Duration: 8-96 hours Area of Effect: 4-32 square miles Components: V, S, M Casting Time: 1 turn Saving Throw: None Explanation/Description: The druidic control weother spell is more powerful than the clerical spell of the same name (q.v.). The spell caster is able to change weather by two places from the prevailing conditions if greater mistletoe is used. It otherwise is the same as the 7th level cleric control weather spell.