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AD&D Players Handbook/Database/Spells/Cleric/Prayer

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  1. Prayer


Class Cleric
Spell level 3
School Conjuration/Summoning
Reversible No
Range 0
Duration I round/level
Area of Effect 6“ radius
Components V, S, M
Casting Time 6 segments
Saving Throw None


    1. Description

This spell exactly duplicates the effects of a chant with regard to bonuses of + 1 for friendly attacks and saving throws and -1 on like enemy dice. However, once the prayer is uttered, the cleric can do other things, unlike a chant which he or she must continue to make the spell effective. The cleric needs a silver holy symbol, prayer beads, or a similar device as the material component of this spell.

    1. Source

Supplied Players Handbook PDF, PDF page 48. Original printed page is approximately 46 for this portion of the scan. Source column: R.

OCR source record

[edit]
Level: 3 Range: 0 Duration: I round/level Area of Effect: 6“ radius Components: V, S, M Casting Time: 6 segments Saving Throw: None Explanation/Description: This spell exactly duplicates the effects of a chant with regard to bonuses of + 1 for friendly attacks and saving throws and -1 on like enemy dice. However, once the prayer is uttered, the cleric can do other things, unlike a chant which he or she must continue to make the spell effective. The cleric needs a silver holy symbol, prayer beads, or a similar device as the material component of this spell.