AD&D Players Handbook/Database/Spells/Magic-User/Phase Door
- Phase Door
| Class | Magic-User |
|---|---|
| Spell level | 7 |
| School | Alteration |
| Reversible | No |
| Range | Touch |
| Duration | I usage/2 levels |
| Area of Effect | Special |
| Components | V |
| Casting Time | 7segments |
| Saving Throw | None |
- Description
When this spell is cast, the magic-user attunes his or her body, and a section of wall is affected as if by a passwall spell (q.v.). The phase door is invisible to all creatures save the spell caster, and only he or she can use the space or passage the spell creates disappearing when the phase door is entered, and appearing when it is exited. The phase door lasts for 1 usage for every 2 levels of experience of the spell caster. It can be dispelled only by a casting of dispel magic from a higher level magic-user, or by several lower level magic-users, casting in concert, whose combined levels of experience are more than double that of the magic-user who cast the spell.
- Source
Supplied Players Handbook PDF, PDF page 89. Original printed page is approximately 87 for this portion of the scan. Source column: R.
OCR source record
Level: 7 Components: V Range: Touch Casting Time: 7segments Duration: I usage/2 levels Area of Effect: Special Saving Throw: None Explanation/Description: When this spell is cast, the magic-user attunes his or her body, and a section of wall is affected as if by a passwall spell (q.v.). The phase door is invisible to all creatures save the spell caster, and only he or she can use the space or passage the spell creates disappearing when the phase door is entered, and appearing when it is exited. The phase door lasts for 1 usage for every 2 levels of experience of the spell caster. It can be dispelled only by a casting of dispel magic from a higher level magic-user, or by several lower level magic-users, casting in concert, whose combined levels of experience are more than double that of the magic-user who cast the spell.