AD&D Players Handbook/Database/Spells/Cleric/Hold Person
Appearance
- Hold Person
| Class | Cleric |
|---|---|
| Spell level | 2 |
| School | Enchantment/Charm |
| Reversible | No |
| Range | 6" |
| Duration | 4 rounds + 1 |
| Area of Effect | One to three creatures |
| Components | V, S, M |
| Casting Time | 5 segments |
| Saving Throw | Neg. round/level Level: 2 |
- Description
This spell holds immobile, and freezes in places, from 1-3 humans or humanoid creatures (see below) for 5 or more melee rounds. The level of the cleric casting the hold person spell dictates the length of time the effect will last. The basic duration is 5 melee rounds at 45
- Source
Supplied Players Handbook PDF, PDF page 46. Original printed page is approximately 44 for this portion of the scan. Source column: L.
OCR source record
Components: V, S, M Casting Time: 5 segments Saving Throw: Neg. round/level Level: 2 Range: 6" Duration: 4 rounds + 1 Area of Effect: One to three creatures Explanation/Description: This spell holds immobile, and freezes in places, from 1-3 humans or humanoid creatures (see below) for 5 or more melee rounds. The level of the cleric casting the hold person spell dictates the length of time the effect will last. The basic duration is 5 melee rounds at 45