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AD&D Players Handbook/Database/Spells/Magic-User/Fly

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  1. Fly


Class Magic-User
Spell level 3
School Alteration
Reversible No
Range Touch
Duration 1 turn/level + 1-6 turns
Area of Effect Creature touched
Components V, S, M
Casting Time 3 segments
Saving Throw None Level: 3


    1. Description

This spell enables the magic-user to bestow the power of magical flight. The creature affected is able to move vertically and/or horizontally at a rate of 12" per move (half that if ascending, twice that if descending in a dive). The exact duration of the spell is always unknown to the spell caster, as the 1-6 turns variable addition is determined by the Dungeon Master secretly. The material component of the fly spell is a wing feather of any bird.

    1. Source

Supplied Players Handbook PDF, PDF page 74. Original printed page is approximately 72 for this portion of the scan. Source column: R.

OCR source record

[edit]
Components: V, S, M Casting Time: 3 segments Saving Throw: None Level: 3 Range: Touch Duration: 1 turn/level + 1-6 turns Area of Effect: Creature touched Explanation/Description: This spell enables the magic-user to bestow the power of magical flight. The creature affected is able to move vertically and/or horizontally at a rate of 12" per move (half that if ascending, twice that if descending in a dive). The exact duration of the spell is always unknown to the spell caster, as the 1-6 turns variable addition is determined by the Dungeon Master secretly. The material component of the fly spell is a wing feather of any bird.