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AD&D Players Handbook/Database/Spells/Magic-User/Clairvoyance

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  1. Clairvoyance


Class Magic-User
Spell level 3
School Divination
Reversible No
Range Special
Duration 7 round/level
Area of Effect Special
Components V, S, M
Casting Time 3 segments
Saving Throw None Level: 3


    1. Description

Similar to the clairaudience spell, the clairvoyance spell empowers the magic-user to see in his or her mind whatever is within sight range from the spell locale chosen. Distance is not a factor, but the locale must be known - familiar or obvious. Furthermore, light is a factor whether or not the spell caster has the ability to see into the infrared or ultraviolet spectrums. If the area is dark, only a 1" radius from the center of the locale of the spell's area of effect can be clairvoyed; otherwise, the seeing extends to normal vision range. Metal sheeting or magical protections will foil a clairvoyance spell. The spell functions only on the plane on which the magic-user is at the time of casting. The material component of the spell is a pinch of powdered pineal gland from a human or humanoid creature.

    1. Source

Supplied Players Handbook PDF, PDF page 74. Original printed page is approximately 72 for this portion of the scan. Source column: L.

OCR source record

Components: V, S, M Casting Time: 3 segments Saving Throw: None Level: 3 Range: Special Duration: 7 round/level Area of Effect: Special Explanation/Description: Similar to the clairaudience spell, the clairvoyance spell empowers the magic-user to see in his or her mind whatever is within sight range from the spell locale chosen. Distance is not a factor, but the locale must be known - familiar or obvious. Furthermore, light is a factor whether or not the spell caster has the ability to see into the infrared or ultraviolet spectrums. If the area is dark, only a 1" radius from the center of the locale of the spell's area of effect can be clairvoyed; otherwise, the seeing extends to normal vision range. Metal sheeting or magical protections will foil a clairvoyance spell. The spell functions only on the plane on which the magic-user is at the time of casting. The material component of the spell is a pinch of powdered pineal gland from a human or humanoid creature.