AD&D Players Handbook/Database/Spells/Magic-User/clairaudience
Appearance
- clairaudience
| Class | Magic-User |
|---|---|
| Spell level | 3 |
| School | Divination |
| Reversible | No |
| Range | Special |
| Duration | I round/level |
| Area of Effect | Special |
| Components | V, S, M Casting Time! 3 segments |
| Casting Time | |
| Saving Throw | None |
- Description
The clairaudience spell enables the magic-user to concentrate upon some locale and hear in his or her mind whatever noise is within a 6" radius of his or her determined clairaudience locale center. Distance is not a factor, but the locale must be known, i.e. a place
- Source
Supplied Players Handbook PDF, PDF page 73. Original printed page is approximately 71 for this portion of the scan. Source column: R.
OCR source record
[edit]Level: 3 Range: Special Duration: I round/level Area of Effect: Special Components: V, S, M Casting Time! 3 segments Saving Throw: None Explanation/Description: The clairaudience spell enables the magic-user to concentrate upon some locale and hear in his or her mind whatever noise is within a 6" radius of his or her determined clairaudience locale center. Distance is not a factor, but the locale must be known, i.e. a place