Jump to content

AD&D Players Handbook/Database/Spells/Magic-User/Detect Invisibility

From singerhosting
Revision as of 16:23, 27 August 2026 by JohnRS421 (talk | contribs) (1 revision imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  1. Detect Invisibility


Class Magic-User
Spell level 2
School Divination
Reversible No
Range I"/level
Duration 5 rounds/level
Area of Effect I " path
Components V,S,M
Casting Time 2 segments
Saving Throw None


    1. Description

When the magic-user casts a detect invisibility spell, he or she is able to clearly see any obiects which are invisible, as well as astral, ethereal, hidden, invisible or out of phase creatures. Detection is in the magic-user's line of sight along a 1" wide path to the range limit. The material components of this spell are a pinch of talc and a small sprinkling of powdered silver. 69

    1. Source

Supplied Players Handbook PDF, PDF page 70. Original printed page is approximately 68 for this portion of the scan. Source column: R.

OCR source record

[edit]
Level: 2 Range: I"/level Duration: 5 rounds/level Area of Effect: I " path Components: V,S,M Casting Time: 2 segments Saving Throw: None Explanation/Description: When the magic-user casts a detect invisibility spell, he or she is able to clearly see any obiects which are invisible, as well as astral, ethereal, hidden, invisible or out of phase creatures. Detection is in the magic-user's line of sight along a 1" wide path to the range limit. The material components of this spell are a pinch of talc and a small sprinkling of powdered silver. 69