Jump to content

AD&D Players Handbook/Database/Spells/Magic-User/Magic Missile

From singerhosting
Revision as of 17:09, 22 August 2026 by adnd>WikiImporter (Generated searchable database record from supplied Players Handbook)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  1. Magic Missile


Class Magic-User
Spell level 1
School Evocation
Reversible No
Range 6" + I"/level
Duration Special
Area of Effect One or more
Components V, S
Casting Time I segment creatures in a IO square foot area
Saving Throw None


    1. Description

Use of the magic missile spell creates one or more magical missiles which dart forth from the magic-user's fingertip and unerringly strike their target. Each missile does 2 to 5 hit points (d4+ 1 ) of damage. If the magic-user has multiple missile capability, he or she can have them strike a single target creature or several creatures, as desired. For each level of experience of the magic-user, the range of his or her 67

    1. Source

Supplied Players Handbook PDF, PDF page 68. Original printed page is approximately 66 for this portion of the scan. Source column: L.

OCR source record

Level: I Components: V, S Range: 6" + I"/level Duration: Special Saving Throw: None Area of Effect: One or more Casting Time: I segment creatures in a IO square foot area Explanation/Description: Use of the magic missile spell creates one or more magical missiles which dart forth from the magic-user's fingertip and unerringly strike their target. Each missile does 2 to 5 hit points (d4+ 1 ) of damage. If the magic-user has multiple missile capability, he or she can have them strike a single target creature or several creatures, as desired. For each level of experience of the magic-user, the range of his or her 67