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AD&D Players Handbook/Database/Spells/Druid/Hold Animal

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Revision as of 17:09, 22 August 2026 by adnd>WikiImporter (Generated searchable database record from supplied Players Handbook)
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  1. Hold Animal


Class Druid
Spell level 3
School Enchantment/Charm
Reversible No
Range 8"
Duration 2 rounddlevel
Area of Effect One to four animals
Components V, S, M
Casting Time 5 segments
Saving Throw Neg. Level: 3


    1. Description

By means of this spell the druid holds one to four animals rigid. Animals affected are normal or giant-sized mammals, birds, or reptiles, but not monsters such as centaurs, gorgons, harpies, naga, etc. That is, apes, bears, crocodiles, dogs, eagles, foxes, giant beavers, and similar animals are subiect to this spell. The hold lasts for 2 melee rounds per level of experience of the druid casting it. It is up to the druid as to how many animals he or she wishes to hold with the spell, but the greater the number, the better chance each will have of not being affected by the spell. Note that a maximum body weight of 400 pounds (100 pounds with respect to non-mammals)/animal/level of experience of the druid can be affected, i.e. an 8th level druid can affect up to four 3,200 pound mammals or a like number of 800 pound non-mammals such as birds or reptiles. Each animal gets a saving throw: if only 1 is the subject of the spell, it has a penalty of -4 on its die roll to save; if 2 are subiect, they each receive a penalty of -2 on their die rolls; if 3 are subiect, they each receive a penalty of -1 on their die rolls; if 4 are subject, each makes a normal saving throw.

    1. Source

Supplied Players Handbook PDF, PDF page 58. Original printed page is approximately 56 for this portion of the scan. Source column: R.

OCR source record

Components: V, S, M Casting Time: 5 segments Saving Throw: Neg. Level: 3 Range: 8" Duration: 2 rounddlevel Area of Effect: One to four animals Explanation/Description: By means of this spell the druid holds one to four animals rigid. Animals affected are normal or giant-sized mammals, birds, or reptiles, but not monsters such as centaurs, gorgons, harpies, naga, etc. That is, apes, bears, crocodiles, dogs, eagles, foxes, giant beavers, and similar animals are subiect to this spell. The hold lasts for 2 melee rounds per level of experience of the druid casting it. It is up to the druid as to how many animals he or she wishes to hold with the spell, but the greater the number, the better chance each will have of not being affected by the spell. Note that a maximum body weight of 400 pounds (100 pounds with respect to non-mammals)/animal/level of experience of the druid can be affected, i.e. an 8th level druid can affect up to four 3,200 pound mammals or a like number of 800 pound non-mammals such as birds or reptiles. Each animal gets a saving throw: if only 1 is the subject of the spell, it has a penalty of -4 on its die roll to save; if 2 are subiect, they each receive a penalty of -2 on their die rolls; if 3 are subiect, they each receive a penalty of -1 on their die rolls; if 4 are subject, each makes a normal saving throw.