AD&D Players Handbook/Database/Spells/Cleric/Flame Strike
Appearance
- Flame Strike
| Class | Cleric |
|---|---|
| Spell level | 5 |
| School | Evocation |
| Reversible | No |
| Range | 6" |
| Duration | I segment |
| Area of Effect | 1"diameter by3" |
| Components | V, S, M |
| Casting Time | 8 segments |
| Saving Throw | % high column |
- Description
When the cleric calls down a Flame Strike spell, a column of fire roars downward in the exact location called for by the caster. If any creature is within the area of effect of a Flame Strike, it must make a saving throw. Failure to make the save means the creature has sustained 6-48 (6d8) hit points of damage; otherwise, 3-24 (3d8) hit points of damage are taken. The material component of this spell is a pinch of sulphur. 49
- Source
Supplied Players Handbook PDF, PDF page 50. Original printed page is approximately 48 for this portion of the scan. Source column: R.
OCR source record
Level: 5 Range: 6" Duration: I segment Area of Effect: 1"diameter by3" Components: V, S, M Casting Time: 8 segments Saving Throw: % high column Explanation/Description: When the cleric calls down a Flame Strike spell, a column of fire roars downward in the exact location called for by the caster. If any creature is within the area of effect of a Flame Strike, it must make a saving throw. Failure to make the save means the creature has sustained 6-48 (6d8) hit points of damage; otherwise, 3-24 (3d8) hit points of damage are taken. The material component of this spell is a pinch of sulphur. 49