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AD&D Players Handbook/Database/Spells/Magic-User/Charm Monster

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Revision as of 17:09, 22 August 2026 by adnd>WikiImporter (Generated searchable database record from supplied Players Handbook)
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  1. Charm Monster


Class Magic-User
Spell level 4
School Enchantment/Charm
Reversible No
Range 6“
Duration Special
Area of Effect Special
Components V, S
Casting Time 4 segments
Saving Throw Neg.


    1. Description

This spell is similar to a charm person spell (q.v.), but it will affect any living creature - or several creatures of lesser level as explained hereafter. The magic-user casts the charm monster spell, and any affected creature regards the spell caster as friendly, an ally or companion to be treated well or guarded from harm. If communication is possible, the charmed creature will follow reasonable requests, 75

    1. Source

Supplied Players Handbook PDF, PDF page 76. Original printed page is approximately 74 for this portion of the scan. Source column: R.

OCR source record

Level: 4 Range: 6“ Duration: Special Area of Effect: Special Components: V, S Casting Time: 4 segments Saving Throw: Neg. Explanation/Description: This spell is similar to a charm person spell (q.v.), but it will affect any living creature - or several creatures of lesser level as explained hereafter. The magic-user casts the charm monster spell, and any affected creature regards the spell caster as friendly, an ally or companion to be treated well or guarded from harm. If communication is possible, the charmed creature will follow reasonable requests, 75