AD&D Players Handbook/Database/Spells/Magic-User/Comprehend languages
Appearance
- Comprehend languages
| Class | Magic-User |
|---|---|
| Spell level | 1 |
| School | Alteration |
| Reversible | Yes |
| Range | Touch |
| Duration | 5 round/level |
| Area of Effect | One written object or speaking creature |
| Components | V, S, M |
| Casting Time | I round |
| Saving Throw | None Level: 1 |
- Description
When this spell is cast, the magic-user is able to read an otherwise incomprehensible written message such as a treasure map (but not a magical writing, other than to know it is "magic") or understand the language of a speaking creature. In either case, the magic- user must touch the object to be read or the creature to be understood, and the spell does not enable the spell caster to write or speak the language. The material components of this spell are a pinch of soot and a few grains of salt. The reverse, confuse languages, prevents comprehension or cancels a comprehend languages spell.
- Source
Supplied Players Handbook PDF, PDF page 66. Original printed page is approximately 64 for this portion of the scan. Source column: L.
OCR source record
Components: V, S, M Casting Time: I round Saving Throw: None Level: 1 Range: Touch Duration: 5 round/level Area of Effect: One written object or speaking creature Explanation/Description: When this spell is cast, the magic-user is able to read an otherwise incomprehensible written message such as a treasure map (but not a magical writing, other than to know it is "magic") or understand the language of a speaking creature. In either case, the magic- user must touch the object to be read or the creature to be understood, and the spell does not enable the spell caster to write or speak the language. The material components of this spell are a pinch of soot and a few grains of salt. The reverse, confuse languages, prevents comprehension or cancels a comprehend languages spell.