AD&D Players Handbook/Database/Spells/Druid/Animal Summoning 111
Appearance
- Animal Summoning 111
| Class | Druid |
|---|---|
| Spell level | 6 |
| School | Con juration/Summoning |
| Reversible | No |
| Range | 8"/level |
| Duration | Special |
| Area of Effect | Special |
| Components | V, S, M |
| Casting Time | 8 segments |
| Saving Throw | None |
- Description
This spell is the same in duration and effect as the 4th level animal summoning I spell except that up to 4 animals of no more than 16 hit dice each can be summoned, or eight of no more than 8 hit dice, or 16 creatures of no more than 4 hit dice each can be summoned.
- Source
Supplied Players Handbook PDF, PDF page 62. Original printed page is approximately 60 for this portion of the scan. Source column: R.
OCR source record
Level: 6 Range: 8"/level Duration: Special Area of Effect: Special Components: V, S, M Casting Time: 8 segments Saving Throw: None Explanation/Description: This spell is the same in duration and effect as the 4th level animal summoning I spell except that up to 4 animals of no more than 16 hit dice each can be summoned, or eight of no more than 8 hit dice, or 16 creatures of no more than 4 hit dice each can be summoned.