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AD&D Players Handbook/Database/Spells/Magic-User/Power Word, Stun

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  1. Power Word, Stun


Class Magic-User
Spell level 7
School Conjuration/Summoning
Reversible No
Range S"/level
Duration Special
Area of Effect One creature
Components V
Casting Time I segment
Saving Throw None


    1. Description

When o power word, stun is uttered, any creature of the magic-user's choice will be stunned - reeling and unable to think coherently or act - for 2 to 8 (2d4) melee rounds. Of course, the magic- user must be facing the creature, and it must be within the spell caster's ronge of %" per level of experience. Creatures with 1 to 30 hit points will be stunned for 4-16 (4d4) rounds, those with 31 to 60 hit points will be stunned for 2 to 8 (2d4) rounds, those with 61 to 90 hit points will be stunned for 1 to 4 (d4) rounds, and creatures with over 90 hit points will not be affected Note that if a creature is weakened due to any cause so that its hit points ore below the usuol maximum, the current number of hit points possessed will be used.

    1. Source

Supplied Players Handbook PDF, PDF page 89. Original printed page is approximately 87 for this portion of the scan. Source column: R.

OCR source record

Level: 7 Components: V Range: S"/level Duration: Special Saving Throw: None Area of Effect: One creature Casting Time: I segment Explanation/Description: When o power word, stun is uttered, any creature of the magic-user's choice will be stunned - reeling and unable to think coherently or act - for 2 to 8 (2d4) melee rounds. Of course, the magic- user must be facing the creature, and it must be within the spell caster's ronge of %" per level of experience. Creatures with 1 to 30 hit points will be stunned for 4-16 (4d4) rounds, those with 31 to 60 hit points will be stunned for 2 to 8 (2d4) rounds, those with 61 to 90 hit points will be stunned for 1 to 4 (d4) rounds, and creatures with over 90 hit points will not be affected Note that if a creature is weakened due to any cause so that its hit points ore below the usuol maximum, the current number of hit points possessed will be used.