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AD&D Players Handbook/Database/Spells/Magic-User/Number Affected By Sleep Spell 4-16 (4d4) 2-8 (2d4) 1-4 (ld4) 1-2 (Yzd4, round off) 0- 1

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  1. Number Affected By Sleep Spell 4-16 (4d4) 2-8 (2d4) 1-4 (ld4) 1-2 (Yzd4, round off) 0- 1


Class Magic-User
Spell level 1
School d4,3 or4
Reversible No
Range
Duration
Area of Effect
Components
Casting Time
Saving Throw


    1. Description

The area of effect is determined by the range and area center decided upon by the spell caster. Slopping or wounding will awaken affected creatures, but noise will not do so. Awakening requires 1 complete melee round. Note that sleeping creatures con be slain automatically at a rote of 1 per slayer per melee round. The material component for this spell is o pinch of fine sand, rose petols, or a live cricket.

    1. Source

Supplied Players Handbook PDF, PDF page 69. Original printed page is approximately 67 for this portion of the scan. Source column: R.

OCR source record

The area of effect is determined by the range and area center decided upon by the spell caster. Slopping or wounding will awaken affected creatures, but noise will not do so. Awakening requires 1 complete melee round. Note that sleeping creatures con be slain automatically at a rote of 1 per slayer per melee round. The material component for this spell is o pinch of fine sand, rose petols, or a live cricket.