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AD&D Players Handbook/Database/Spells/Magic-User/Hold Portal

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  1. Hold Portal


Class Magic-User
Spell level 1
School Alteration
Reversible No
Range 2"Aevel
Duration I round/level
Area of Effect 80 square
Components V
Casting Time 1 segment
Saving Throw None feet/level


    1. Description

This spell magically bars a door, Gate or valve of wood, metal or stone. The magical closure holds the portal fast just as if it were securely stopped and locked. The range of the spell is 2' per level of experience of the caster, and it lasts for 1 round per level. Note that any extra-dimensional creature (demon, devil, elemental, etc.) will shatter, such a held portal. A magic-user of four or more experience levels higher than the spell caster can open the held portal at will. A knock spell (q.v.) or dispel magic spell (q.v.) will neGate the hold portal. Held portals can be broken or battered down.

    1. Source

Supplied Players Handbook PDF, PDF page 67. Original printed page is approximately 65 for this portion of the scan. Source column: R.

OCR source record

Level: I Components: V Range: 2"Aevel Duration: I round/level Area of Effect: 80 square Casting Time: 1 segment Saving Throw: None feet/level Explanation/Description: This spell magically bars a door, Gate or valve of wood, metal or stone. The magical closure holds the portal fast just as if it were securely stopped and locked. The range of the spell is 2' per level of experience of the caster, and it lasts for 1 round per level. Note that any extra-dimensional creature (demon, devil, elemental, etc.) will shatter, such a held portal. A magic-user of four or more experience levels higher than the spell caster can open the held portal at will. A knock spell (q.v.) or dispel magic spell (q.v.) will neGate the hold portal. Held portals can be broken or battered down.