AD&D Players Handbook/Database/Spells/Druid/conjure Fire Elemental
Appearance
- conjure Fire Elemental
| Class | Druid |
|---|---|
| Spell level | 6 |
| School | Conjuration/Summoning |
| Reversible | Yes |
| Range | 8" |
| Duration | I turn/level |
| Area of Effect | Special |
| Components | V, S, M |
| Casting Time | 6 rounds |
| Saving Throw | None |
- Description
Upon costing a conjure fire elemental spell, the druid opens a special Gate to the Elemental Plane of Fire, and a strong fire elemental (see ADVANCED DUNGEONS L DRAGONS, MONSTER MANU- AL) is summoned to the vicinity of the spell caster. It is 85% likely that a 16 61
- Source
Supplied Players Handbook PDF, PDF page 62. Original printed page is approximately 60 for this portion of the scan. Source column: R.
OCR source record
Level: 6 Range: 8" Duration: I turn/level Area of Effect: Special Components: V, S, M Casting Time: 6 rounds Saving Throw: None Explanation/Description: Upon costing a conjure fire elemental spell, the druid opens a special Gate to the Elemental Plane of Fire, and a strong fire elemental (see ADVANCED DUNGEONS L DRAGONS, MONSTER MANU- AL) is summoned to the vicinity of the spell caster. It is 85% likely that a 16 61