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AD&D Players Handbook/Database/Spells/Druid/Shillelagh

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  1. Shillelagh


Class Druid
Spell level 2
School Alteration
Reversible No
Range Touch
Duration 7 round/level
Area of Effect One normal oaken club
Components V, S, M
Casting Time 1 segment
Saving Throw None Level: I


    1. Description

This spell enables the druid to change his own oaken cudgel into a magical weapon which is +1 to hit and inflicts 2-8 hit points of damage on opponents up to man-sized, 2-5 hit paints of damage on larger opponents. The druid must wield the shillelagh, of course. The material components of this spell are an oaken club, any mistletoe, and a shamrock leaf.

    1. Source

Supplied Players Handbook PDF, PDF page 56. Original printed page is approximately 54 for this portion of the scan. Source column: R.

OCR source record

Components: V, S, M Casting Time: 1 segment Saving Throw: None Level: I Range: Touch Duration: 7 round/level Area of Effect: One normal oaken club Explanation/Description: This spell enables the druid to change his own oaken cudgel into a magical weapon which is +1 to hit and inflicts 2-8 hit points of damage on opponents up to man-sized, 2-5 hit paints of damage on larger opponents. The druid must wield the shillelagh, of course. The material components of this spell are an oaken club, any mistletoe, and a shamrock leaf.