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AD&D Players Handbook/Database/Spells/Druid/Commune With Nature: Difference between revisions

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{{AD&D Spell
{{AD&D Spell
  |class=Druid
  |class=Druid
  |level=5
  |level=4
  |school=Divination
  |school=Divination
  |reversible=No
  |reversible=No
  |range=0
  |range=
  |duration=Special
  |duration=
  |area=Special
  |area=
  |components=V, S, M
  |components=
  |casting_time=7 turn
  |casting_time=
  |saving_throw=None
  |saving_throw=
}}
}}


## Description
## Description


This spell enables the druid to become one with nature in the area, thus being empowered with knowledge of the surrounding territory. For each level of experience of the druid, he or she may "know" one fact, i.e. the ground ahead, left or right, the plants ahead, left or right, the minerals ahead, left or right, the water coursedbodies of water ahead, left or right, the people dwelling ahead, left or right, etc. The spell is effective only in outdoors settings, and operates in a radius of one half mile for each level of experience of the druid casting the Commune with nature spell.
 


## Source
## Source


Supplied Players Handbook PDF, PDF page 61. Original printed page is approximately 59 for this portion of the scan. Source column: R.
Supplied Players Handbook PDF, PDF page 61. Original printed page is approximately 59 for this portion of the scan. Source column: L.


=== OCR source record ===
=== OCR source record ===
<pre>Level: 5 Range: 0 Duration: Special Area of Effect: Special Components: V, S, M Casting Time: 7 turn Saving Throw: None Explanation/Description: This spell enables the druid to become one with nature in the area, thus being empowered with knowledge of the surrounding territory. For each level of experience of the druid, he or she may &quot;know&quot; one fact, i.e. the ground ahead, left or right, the plants ahead, left or right, the minerals ahead, left or right, the water coursedbodies of water ahead, left or right, the people dwelling ahead, left or right, etc. The spell is effective only in outdoors settings, and operates in a radius of one half mile for each level of experience of the druid casting the Commune with nature spell.</pre>
<pre></pre>


[[Category:AD&D Database]]
[[Category:AD&D Database]]
[[Category:AD&D Spells]]
[[Category:AD&D Spells]]
[[Category:AD&D Druid Spells]]
[[Category:AD&D Druid Spells]]
[[Category:AD&D Druid Level 5 Spells]]
[[Category:AD&D Druid Level 4 Spells]]

Revision as of 16:22, 27 August 2026

  1. Commune With Nature


Class Druid
Spell level 4
School Divination
Reversible No
Range
Duration
Area of Effect
Components
Casting Time
Saving Throw


    1. Description


    1. Source

Supplied Players Handbook PDF, PDF page 61. Original printed page is approximately 59 for this portion of the scan. Source column: L.

OCR source record