AD&D Players Handbook/Database/Spells/Magic-User/Fly: Difference between revisions
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Latest revision as of 16:23, 27 August 2026
- Fly
| Class | Magic-User |
|---|---|
| Spell level | 3 |
| School | Alteration |
| Reversible | No |
| Range | Touch |
| Duration | 1 turn/level + 1-6 turns |
| Area of Effect | Creature touched |
| Components | V, S, M |
| Casting Time | 3 segments |
| Saving Throw | None Level: 3 |
- Description
This spell enables the magic-user to bestow the power of magical flight. The creature affected is able to move vertically and/or horizontally at a rate of 12" per move (half that if ascending, twice that if descending in a dive). The exact duration of the spell is always unknown to the spell caster, as the 1-6 turns variable addition is determined by the Dungeon Master secretly. The material component of the fly spell is a wing feather of any bird.
- Source
Supplied Players Handbook PDF, PDF page 74. Original printed page is approximately 72 for this portion of the scan. Source column: R.
OCR source record
[edit]Components: V, S, M Casting Time: 3 segments Saving Throw: None Level: 3 Range: Touch Duration: 1 turn/level + 1-6 turns Area of Effect: Creature touched Explanation/Description: This spell enables the magic-user to bestow the power of magical flight. The creature affected is able to move vertically and/or horizontally at a rate of 12" per move (half that if ascending, twice that if descending in a dive). The exact duration of the spell is always unknown to the spell caster, as the 1-6 turns variable addition is determined by the Dungeon Master secretly. The material component of the fly spell is a wing feather of any bird.