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AD&D Players Handbook/Database/Spells/Cleric/Flame Strike: Difference between revisions

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  1. Flame Strike


Class Cleric
Spell level 5
School Evocation
Reversible No
Range 6"
Duration I segment
Area of Effect 1"diameter by3"
Components V, S, M
Casting Time 8 segments
Saving Throw % high column


    1. Description

When the cleric calls down a Flame Strike spell, a column of fire roars downward in the exact location called for by the caster. If any creature is within the area of effect of a Flame Strike, it must make a saving throw. Failure to make the save means the creature has sustained 6-48 (6d8) hit points of damage; otherwise, 3-24 (3d8) hit points of damage are taken. The material component of this spell is a pinch of sulphur. 49

    1. Source

Supplied Players Handbook PDF, PDF page 50. Original printed page is approximately 48 for this portion of the scan. Source column: R.

OCR source record

[edit]
Level: 5 Range: 6" Duration: I segment Area of Effect: 1"diameter by3" Components: V, S, M Casting Time: 8 segments Saving Throw: % high column Explanation/Description: When the cleric calls down a Flame Strike spell, a column of fire roars downward in the exact location called for by the caster. If any creature is within the area of effect of a Flame Strike, it must make a saving throw. Failure to make the save means the creature has sustained 6-48 (6d8) hit points of damage; otherwise, 3-24 (3d8) hit points of damage are taken. The material component of this spell is a pinch of sulphur. 49