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AD&D Players Handbook/Database/Spells/Cleric/Detect lie: Difference between revisions

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  1. Detect lie


Class Cleric
Spell level 3
School Divination
Reversible Yes
Range 3"
Duration 1 round/level
Area of Effect One person
Components V, S, M Level: 3
Casting Time 7segments
Saving Throw None


    1. Description

When the cleric employs this spell, the recipient is immediately able to determine if truth is being spoken. The spell lasts one round for each level of experience of the cleric casting the detect lie. Gold dust is necessary for this spell. Its reverse, undetectable lie, makes bald-face untruths seem reasonable, or simply counters the detect lie spell powers. The reverse spell requires brass dust as its material component. Level: 4 Components: V, S Range: Touch Duration: Permanent Saving throw None Area of Effect: Creature touched or 1 cubic foot of substance/2 levels

    1. Source

Supplied Players Handbook PDF, PDF page 49. Original printed page is approximately 47 for this portion of the scan. Source column: L.

OCR source record

[edit]
Components: V, S, M Level: 3 Range: 3" Casting Time: 7segments Duration: 1 round/level area of Effect: One person Saving Throw: None Explanation/Description: When the cleric employs this spell, the recipient is immediately able to determine if truth is being spoken. The spell lasts one round for each level of experience of the cleric casting the detect lie. Gold dust is necessary for this spell. Its reverse, undetectable lie, makes bald-face untruths seem reasonable, or simply counters the detect lie spell powers. The reverse spell requires brass dust as its material component. Level: 4 Components: V, S Range: Touch Duration: Permanent Saving throw None Area of Effect: Creature touched or 1 cubic foot of substance/2 levels