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AD&D Players Handbook/Database/Spells/Illusionist/Programmed Illusion: Difference between revisions

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  1. Programmed Illusion


Class Illusionist
Spell level 6
School illusion/Phantasm
Reversible No
Range l"/level
Duration Special
Area of Effect 4 square" + 1
Components V,S,M
Casting Time 6 segments square/level
Saving Throw Special


    1. Description

By means of this spell, the illusionist sets up a spectral forces spell (q.v.) which will activate upon command or when o specified condition occurs (cf. magic mouth). The illusion will last for a maximum of 1 round per level of the spell caster.

    1. Source

Supplied Players Handbook PDF, PDF page 100. Original printed page is approximately 98 for this portion of the scan. Source column: R.

OCR source record

[edit]
Level: 6 Components: V,S,M Range: l"/level Duration: Special Saving Throw: Special Area of Effect: 4 square" + 1 Casting Time: 6 segments square/level Explanation/Description: By means of this spell, the illusionist sets up a spectral forces spell (q.v.) which will activate upon command or when o specified condition occurs (cf. magic mouth). The illusion will last for a maximum of 1 round per level of the spell caster.