AD&D Players Handbook/Database/Spells/Druid/Protection From Lightning: Difference between revisions
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Latest revision as of 16:22, 27 August 2026
- Protection From Lightning
| Class | Druid |
|---|---|
| Spell level | 4 |
| School | Abjuration |
| Reversible | No |
| Range | Touch |
| Duration | Special . |
| Area of Effect | Creature touched |
| Components | V, S, M |
| Casting Time | 6 segments |
| Saving Throw | None |
- Description
The anti-plant shell spell creates an invisible barrier which keeps out all creatures or missiles of living vegetable material. Thus, the druid (and any creatures within the shell) is protected from attacking plonts or vegetable creatures such as shambling mounds or treants. The spell lasts for one turn per level of experience of the druid. Explanation/Description: This spell is exactly the same as the 3rd level protection from fire spell (q.v.) except that it applies to electrical/lightning attacks.
- Source
Supplied Players Handbook PDF, PDF page 61. Original printed page is approximately 59 for this portion of the scan. Source column: L.
OCR source record
[edit]Level: 4 Components: V, S, M Range: Touch Casting Time: 6 segments Duration: Special . Saving Throw: None Area of Effect: Creature touched Explanation/Description: The anti-plant shell spell creates an invisible barrier which keeps out all creatures or missiles of living vegetable material. Thus, the druid (and any creatures within the shell) is protected from attacking plonts or vegetable creatures such as shambling mounds or treants. The spell lasts for one turn per level of experience of the druid. Explanation/Description: This spell is exactly the same as the 3rd level protection from fire spell (q.v.) except that it applies to electrical/lightning attacks.