AD&D Players Handbook/Database/Spells/Illusionist/Paralyzation: Difference between revisions
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Latest revision as of 16:23, 27 August 2026
- Paralyzation
| Class | Illusionist |
|---|---|
| Spell level | 3 |
| School | illusion/Phantasm |
| Reversible | No |
| Range | I "/level |
| Duration | Special |
| Area of Effect | 2" X 2"area |
| Components | V,S |
| Casting Time | 3 segments |
| Saving Throw | Neg. |
- Description
The parolyzotion spell enables the spell caster to create illusionary muscle slowdown in creatures whose combined hit dice do not exceed twice the total level of experience of the illusionist. If the recipient creatures fail their saving throws, they become paralyzed, and a dispel illusion or dispel magic spell must be used to remove the effect, or the illusionist may dispel it at any time he or she desires.
- Source
Supplied Players Handbook PDF, PDF page 98. Original printed page is approximately 96 for this portion of the scan. Source column: L.
OCR source record
[edit]Level: 3 Components: V,S Range: I "/level Duration: Special Saving Throw: Neg. Area of Effect: 2" X 2"area Casting Time: 3 segments Explanation/Description: The parolyzotion spell enables the spell caster to create illusionary muscle slowdown in creatures whose combined hit dice do not exceed twice the total level of experience of the illusionist. If the recipient creatures fail their saving throws, they become paralyzed, and a dispel illusion or dispel magic spell must be used to remove the effect, or the illusionist may dispel it at any time he or she desires.