AD&D Players Handbook/Database/Spells/Magic-User/Permanency: Difference between revisions
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Latest revision as of 16:23, 27 August 2026
- Permanency
| Class | Magic-User |
|---|---|
| Spell level | 8 |
| School | Alteration |
| Reversible | No |
| Range | Special |
| Duration | Permanent |
| Area of Effect | Special |
| Components | V,S,M |
| Casting Time | 2 rounds |
| Saving Throw | None |
- Description
This spell affects the duration of certain other spells, making the duration permanent. The spells upon which a personal permanency will be effective are: comprehend languages protection from evil detect evil detect invisibility read magic Detect Magic tongues infrovision unseen servant protection from normal missiles The magic-user casts the desired spell and then follows with the permanency spell. Each permanency spell lowers the magic-user's constitution by 1 point. The magic-user cannot cast these spells upon other creatures. In addition to personal use, the permanency spell can be used to make the following obiect/creature or area effect spells lasting: enlarge fear gust of wind invisibility magic mouth prismatic sphere stinking cloud wall of fire wall of force web The former application of permanency can be dispelled only by a magic- user of greater level than the spell caster was when he or she initially cast it. The permanency application to other spells allows it to be cast simultaneously with any of the latter when no living creature is the target, but the permanency can be dispelled normally, and thus the entire spell neGated.
- Source
Supplied Players Handbook PDF, PDF page 92. Original printed page is approximately 90 for this portion of the scan. Source column: L.
OCR source record
[edit]Level: 8 Range: Special Duration: Permanent Area of Effect: Special Components: V,S,M Casting Time: 2 rounds Saving Throw: None Explanation/Description: This spell affects the duration of certain other spells, making the duration permanent. The spells upon which a personal permanency will be effective are: comprehend languages protection from evil detect evil detect invisibility read magic Detect Magic tongues infrovision unseen servant protection from normal missiles The magic-user casts the desired spell and then follows with the permanency spell. Each permanency spell lowers the magic-user's constitution by 1 point. The magic-user cannot cast these spells upon other creatures. In addition to personal use, the permanency spell can be used to make the following obiect/creature or area effect spells lasting: enlarge fear gust of wind invisibility magic mouth prismatic sphere stinking cloud wall of fire wall of force web The former application of permanency can be dispelled only by a magic- user of greater level than the spell caster was when he or she initially cast it. The permanency application to other spells allows it to be cast simultaneously with any of the latter when no living creature is the target, but the permanency can be dispelled normally, and thus the entire spell neGated.