AD&D Players Handbook/Database/Spells/Druid/Predict Weather: Difference between revisions
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Latest revision as of 16:22, 27 August 2026
- Predict Weather
| Class | Druid |
|---|---|
| Spell level | 1 |
| School | Divination |
| Reversible | No |
| Range | 0 |
| Duration | 2 hours/level |
| Area of Effect | Nine square miles |
| Components | V, S, M |
| Casting Time | I round |
| Saving Throw | None |
- Description
When a predict weather spell is cast by a druid, he or she gains 100% accurate knowledge of the weather (sky, temperature, precipitation) in a nine square mile area centering on the druid. For each level of experience of the druid casting the spell, two hours advance weather can be forecast. Thus, at 1st level the druid knows what the weather will be for two hours; at second level he or she knows the weather for 4 hours in advance, etc.
- Source
Supplied Players Handbook PDF, PDF page 56. Original printed page is approximately 54 for this portion of the scan. Source column: L.
OCR source record
[edit]Level: I Range: 0 Duration: 2 hours/level Area of Effect: Nine square miles Components: V, S, M Casting Time: I round Saving Throw: None Explanation/Description: When a predict weather spell is cast by a druid, he or she gains 100% accurate knowledge of the weather (sky, temperature, precipitation) in a nine square mile area centering on the druid. For each level of experience of the druid casting the spell, two hours advance weather can be forecast. Thus, at 1st level the druid knows what the weather will be for two hours; at second level he or she knows the weather for 4 hours in advance, etc.