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AD&D Players Handbook/Database/Spells/Cleric/Blade Barrier: Difference between revisions

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  1. Blade Barrier


Class Cleric
Spell level 6
School Evocation
Reversible No
Range 3"
Duration 3 rounds/level
Area of Effect Special
Components V, S
Casting Time 9 segments
Saving Throw None


    1. Description

The cleric employs this spell to set up a wall of circling, razor-sharp blades. These whirl and flash in endless movement around an immobile point. Any creature which attempts to pass through the blade borrier suffers 8-64 (8d8) hit points of damage in doing SO. The barrier remains for 3 melee rounds for every level of experience of the cleric casting it. The borrier can cover any area from as small os 5' square to os lorge as 2 square, i.e. 20'X20' under ground, 60'X60' outdoors.

    1. Source

Supplied Players Handbook PDF, PDF page 52. Original printed page is approximately 50 for this portion of the scan. Source column: L.

OCR source record

[edit]
Level: 6 Components: V, S Range: 3" Duration: 3 rounds/level Area of Effect: Special Casting Time: 9 segments Saving Throw: None Explanation/Description:The cleric employs this spell to set up a wall of circling, razor-sharp blades. These whirl and flash in endless movement around an immobile point. Any creature which attempts to pass through the blade borrier suffers 8-64 (8d8) hit points of damage in doing SO. The barrier remains for 3 melee rounds for every level of experience of the cleric casting it. The borrier can cover any area from as small os 5' square to os lorge as 2 square, i.e. 20'X20' under ground, 60'X60' outdoors.