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	<title>AD&amp;D Players Handbook/Database/Spells/Druid/Fire Storm - Revision history</title>
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	<updated>2026-08-28T05:43:23Z</updated>
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:22, 27 August 2026&lt;/td&gt;
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		<title>adnd&gt;WikiImporter: Generated searchable database record from supplied Players Handbook</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;# Fire Storm&lt;br /&gt;
&lt;br /&gt;
{{AD&amp;amp;D Spell&lt;br /&gt;
 |class=Druid&lt;br /&gt;
 |level=7&lt;br /&gt;
 |school=Evocation&lt;br /&gt;
 |reversible=Yes&lt;br /&gt;
 |range=16&amp;quot;&lt;br /&gt;
 |duration=1 round&lt;br /&gt;
 |area=2&amp;quot;cube/level, ,&lt;br /&gt;
 |components=V, S, M Level: 7&lt;br /&gt;
 |casting_time=9segments&lt;br /&gt;
 |saving_throw=% minimum 16 cubic &amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
## Description&lt;br /&gt;
&lt;br /&gt;
When a fire storm spell is cast by a druid, o whole area is shot through with sheets of roaring flame which are equal to a wall of fire (q.v.) in effect. Creatures within the area of fire and 1&amp;quot; or less from the edge of the affected area receive 2 to 16 hit points of damage plus additional hit points equal to the number of levels of experience of the druid unless they make a saving throw, in which case they take only one-half damage. The area of effect is equal to 2 cubic &amp;quot; per level of the druid, i.e. a 13th level druid can cast a fire storm which measures 13&amp;quot; by 2&amp;quot; by 1&amp;quot;. The height of the storm is 1&amp;quot; or 2&amp;quot;; the balance of its area must be in length and width. The reverse spell, fire quench, smothers double the area of effect of a fire storm with respect to normal fires, and with respect to magical fires it has a 5% chance per level of the caster of extinguishing a magical fire (such as a fire storm) of proportions up to the normal area of effect of the non-reversed spell.&lt;br /&gt;
&lt;br /&gt;
## Source&lt;br /&gt;
&lt;br /&gt;
Supplied Players Handbook PDF, PDF page 65. Original printed page is approximately 63 for this portion of the scan. Source column: L.&lt;br /&gt;
&lt;br /&gt;
=== OCR source record ===&lt;br /&gt;
&amp;lt;pre&amp;gt;components: V, S, M Level: 7 Range: 16&amp;amp;quot; Casting Time: 9segments Duration: 1 round Area of Effect: 2&amp;amp;quot;cube/level, , Saving Throw: % minimum 16 cubic &amp;amp;quot; Explanation/Description: When a fire storm spell is cast by a druid, o whole area is shot through with sheets of roaring flame which are equal to a wall of fire (q.v.) in effect. Creatures within the area of fire and 1&amp;amp;quot; or less from the edge of the affected area receive 2 to 16 hit points of damage plus additional hit points equal to the number of levels of experience of the druid unless they make a saving throw, in which case they take only one-half damage. The area of effect is equal to 2 cubic &amp;amp;quot; per level of the druid, i.e. a 13th level druid can cast a fire storm which measures 13&amp;amp;quot; by 2&amp;amp;quot; by 1&amp;amp;quot;. The height of the storm is 1&amp;amp;quot; or 2&amp;amp;quot;; the balance of its area must be in length and width. The reverse spell, fire quench, smothers double the area of effect of a fire storm with respect to normal fires, and with respect to magical fires it has a 5% chance per level of the caster of extinguishing a magical fire (such as a fire storm) of proportions up to the normal area of effect of the non-reversed spell.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:AD&amp;amp;D Database]]&lt;br /&gt;
[[Category:AD&amp;amp;D Spells]]&lt;br /&gt;
[[Category:AD&amp;amp;D Druid Spells]]&lt;br /&gt;
[[Category:AD&amp;amp;D Druid Level 7 Spells]]&lt;/div&gt;</summary>
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