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AD&D Players Handbook/Database/Spells/Magic-User/Serten's Spell Immunity
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# Serten's Spell Immunity {{AD&D Spell |class=Magic-User |level=8 |school=Abjuration |reversible=No |range=Touch |duration=I turn/level |area=Creature(s) touched |components=V,S,M |casting_time=I round/recipient |saving_throw=None }} ## Description By use of this spell the magic-user is able to confer virtual immunity to certain spells and magical attack forms upon those he or she touches and magicks. For every 4 levels of experience of the magic-user, 1 creature can be protected by the Serten's Spell Immunity spell, but the duration of the protection is similarly disbursed upon these additional figures. (Example: A 16th level magic-user can cast the dweomer upon 1 creature and it will last 16 turns, or he or she can place it upon 2 creatures for an 8 turn duration, or upon 4 creatures for but 4 turns duration.) The protection gives a bonus to saving throws as follows: +9 +7 +5 Beguiling, Charm, Suggestion Command, Domination, Fear, Hold, Scare Geas, Quest The material component of this spell is a diamond which must be crushed and sprinkled over the spell recipients, and each such creature must also have in its possession a diamond of any size, intact and carried on its person. ## Source Supplied Players Handbook PDF, PDF page 92. Original printed page is approximately 90 for this portion of the scan. Source column: R. === OCR source record === <pre>Level: 8 components: V,S,M Range: Touch Casting Time: I round/recipient Duration: I turn/level Saving Throw: None Area of Effect: Creature(s) touched Explanation/Description: By use of this spell the magic-user is able to confer virtual immunity to certain spells and magical attack forms upon those he or she touches and magicks. For every 4 levels of experience of the magic-user, 1 creature can be protected by the Serten's Spell Immunity spell, but the duration of the protection is similarly disbursed upon these additional figures. (Example: A 16th level magic-user can cast the dweomer upon 1 creature and it will last 16 turns, or he or she can place it upon 2 creatures for an 8 turn duration, or upon 4 creatures for but 4 turns duration.) The protection gives a bonus to saving throws as follows: +9 +7 +5 Beguiling, Charm, Suggestion Command, Domination, Fear, Hold, Scare Geas, Quest The material component of this spell is a diamond which must be crushed and sprinkled over the spell recipients, and each such creature must also have in its possession a diamond of any size, intact and carried on its person.</pre> [[Category:AD&D Database]] [[Category:AD&D Spells]] [[Category:AD&D Magic-User Spells]] [[Category:AD&D Magic-User Level 8 Spells]]
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