Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
singerhosting
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
AD&D Players Handbook/Database/Spells/Magic-User/Geas
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
# Geas {{AD&D Spell |class=Magic-User |level=6 |school=Enchantment/Charm |reversible=No |range=Touch |duration=Special |area=Creature touched |components=V |casting_time=4 segments |saving_throw=None }} ## Description A geas spell places a magical command upon the creature (usually human or humanoid) to carry out some service, or refrain from some action or course of activity, as desired by the spell caster. The creature must be intelligent, conscious, ond under its own volition. While a geas connat compel a creature to kill itself, or to perform acts which are likely to result in certain death, it can cause almost ony other course of action. The spell causes the geosed creature to follow the instructions until the geos is completed. Failure to do so will cause the creature to grow sick and die within 1 to 4 weeks. Deviation from or twisting of the instructions causes corresponding loss of strength points until the deviation ceases. A geas con be done away with by a wish spell, but a dispel magic or remove curse will not neGate it. Your referee will instruct you as to any additional details of a geas, for its casting and fulfillment ore tricky, and an improperly cast geas is null and void immediately (cf. wish). ## Source Supplied Players Handbook PDF, PDF page 85. Original printed page is approximately 83 for this portion of the scan. Source column: L. === OCR source record === <pre>Level: 6 Components: V Range: Touch Duration: Special Saving Throw: None Area of Effect: Creature touched Casting Time: 4 segments Explanation/Description: A geas spell places a magical command upon the creature (usually human or humanoid) to carry out some service, or refrain from some action or course of activity, as desired by the spell caster. The creature must be intelligent, conscious, ond under its own volition. While a geas connat compel a creature to kill itself, or to perform acts which are likely to result in certain death, it can cause almost ony other course of action. The spell causes the geosed creature to follow the instructions until the geos is completed. Failure to do so will cause the creature to grow sick and die within 1 to 4 weeks. Deviation from or twisting of the instructions causes corresponding loss of strength points until the deviation ceases. A geas con be done away with by a wish spell, but a dispel magic or remove curse will not neGate it. Your referee will instruct you as to any additional details of a geas, for its casting and fulfillment ore tricky, and an improperly cast geas is null and void immediately (cf. wish).</pre> [[Category:AD&D Database]] [[Category:AD&D Spells]] [[Category:AD&D Magic-User Spells]] [[Category:AD&D Magic-User Level 6 Spells]]
Summary:
Please note that all contributions to singerhosting may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Singerhosting:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Page included on this page:
Template:AD&D Spell
(
edit
)
Search
Search
Editing
AD&D Players Handbook/Database/Spells/Magic-User/Geas
Add topic