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AD&D Players Handbook/Database/Spells/Druid/Anti-Animol Shell
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# Anti-Animol Shell {{AD&D Spell |class=Druid |level=6 |school=Abjuration |reversible=No |range=0 |duration=I turn/level |area=20'diameter hemisphere |components=V, S, M |casting_time=I round |saving_throw=None Level: 6 }} ## Description By casting this spell the druid brings into being a hemispherical force field which prevents the entrance of any sort of animal matter of normal (not magical) nature. Thus, a giant would be kept out, but undead could pass through the shell of force, as could such monsters as aerial servants, demons, devils, etc. The anti-animol shell lasts for 1 turn for each level of experience the druid has attained. ## Source Supplied Players Handbook PDF, PDF page 62. Original printed page is approximately 60 for this portion of the scan. Source column: R. === OCR source record === <pre>Components: V, S, M Casting Time: I round Saving Throw: None Level: 6 Range: 0 Duration: I turn/level Area of Effect: 20'diameter hemisphere Explanation/Description: By casting this spell the druid brings into being a hemispherical force field which prevents the entrance of any sort of animal matter of normal (not magical) nature. Thus, a giant would be kept out, but undead could pass through the shell of force, as could such monsters as aerial servants, demons, devils, etc. The anti-animol shell lasts for 1 turn for each level of experience the druid has attained.</pre> [[Category:AD&D Database]] [[Category:AD&D Spells]] [[Category:AD&D Druid Spells]] [[Category:AD&D Druid Level 6 Spells]]
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