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AD&D Players Handbook/Database/Spells/Cleric/Flame Strike
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# Flame Strike {{AD&D Spell |class=Cleric |level=5 |school=Evocation |reversible=No |range=6" |duration=I segment |area=1"diameter by3" |components=V, S, M |casting_time=8 segments |saving_throw=% high column }} ## Description When the cleric calls down a Flame Strike spell, a column of fire roars downward in the exact location called for by the caster. If any creature is within the area of effect of a Flame Strike, it must make a saving throw. Failure to make the save means the creature has sustained 6-48 (6d8) hit points of damage; otherwise, 3-24 (3d8) hit points of damage are taken. The material component of this spell is a pinch of sulphur. 49 ## Source Supplied Players Handbook PDF, PDF page 50. Original printed page is approximately 48 for this portion of the scan. Source column: R. === OCR source record === <pre>Level: 5 Range: 6" Duration: I segment Area of Effect: 1"diameter by3" Components: V, S, M Casting Time: 8 segments Saving Throw: % high column Explanation/Description: When the cleric calls down a Flame Strike spell, a column of fire roars downward in the exact location called for by the caster. If any creature is within the area of effect of a Flame Strike, it must make a saving throw. Failure to make the save means the creature has sustained 6-48 (6d8) hit points of damage; otherwise, 3-24 (3d8) hit points of damage are taken. The material component of this spell is a pinch of sulphur. 49</pre> [[Category:AD&D Database]] [[Category:AD&D Spells]] [[Category:AD&D Cleric Spells]] [[Category:AD&D Cleric Level 5 Spells]]
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