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AD&D Players Handbook/Database/Spells/Cleric/Dispel Magic
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# Dispel Magic {{AD&D Spell |class=Cleric |level=3 |school=Abjuration |reversible=No |range=6“ |duration=Permanent |area=3”cube |components=V, S |casting_time=6 segments |saving_throw=None }} ## Description When a cleric casts this spell, it neutralizes or neGates the magic it comes in contact with as follows: A dispel magic will not affect a specially enchanted item such as a scroll, magic ring, wand, rod, staff, miscellaneous magic item, magic weapon, magic shield, or magic armor. It will destroy magic potions (they are treated as 12th level for purposes of this spell), remove spells cast upon persons or obiects, or counter the casting of spells in the area of effect. The base chance for success of a dispel magic spell is 50%. For every level of experience of the character casting the dispel magic above that of the creature whose magic is to be dispelled (or above the efficiency level of the object from, which the magic is issuing), the base chance increases by 5%, so that if there are 10 levels of difference, there is a 100% chance. For every level below the experience/efficiency level of the creature/object, the base chance is reduced by 2%. Note that this spell can be very effective when used upon charmed and similarly beguiled creatures. It is automatic in negating the spell caster’s own magic. ## Source Supplied Players Handbook PDF, PDF page 48. Original printed page is approximately 46 for this portion of the scan. Source column: L. === OCR source record === <pre>Level: 3 Range: 6“ Duration: Permanent Area of Effect: 3”cube Components: V, S Casting Time: 6 segments Saving Throw: None Explanation/Description: When a cleric casts this spell, it neutralizes or neGates the magic it comes in contact with as follows: A dispel magic will not affect a specially enchanted item such as a scroll, magic ring, wand, rod, staff, miscellaneous magic item, magic weapon, magic shield, or magic armor. It will destroy magic potions (they are treated as 12th level for purposes of this spell), remove spells cast upon persons or obiects, or counter the casting of spells in the area of effect. The base chance for success of a dispel magic spell is 50%. For every level of experience of the character casting the dispel magic above that of the creature whose magic is to be dispelled (or above the efficiency level of the object from, which the magic is issuing), the base chance increases by 5%, so that if there are 10 levels of difference, there is a 100% chance. For every level below the experience/efficiency level of the creature/object, the base chance is reduced by 2%. Note that this spell can be very effective when used upon charmed and similarly beguiled creatures. It is automatic in negating the spell caster’s own magic.</pre> [[Category:AD&D Database]] [[Category:AD&D Spells]] [[Category:AD&D Cleric Spells]] [[Category:AD&D Cleric Level 3 Spells]]
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