Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
singerhosting
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
AD&D Players Handbook/Database/Races/Half-Elves
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
# Half-Elves rolls because of the gnomes' small size and their combat skill against these much bigger creatures. Half-Elves: Half-elves do not form a race unto themselves, but rather they can be found amongst both elvenkind and men. For details of the typical half-elf see ADVANCED DUNGEONS L DRAGONS, MONSTER MANUAL under the heading Elf. A character of half-elven race can play as a cleric (maximum of 5th level), druid, fighter (maximum of 8th level), ranger (maximum of 8th level), magic-user (maximum of 8th level), thief, or assassin (maximum of 11th level). A character of half-elven race can also opt to become a multi- classed individual, i.e. clericlfighter, cleric/ranger, cleric/magic-user, fighter/magic-user, fighte/thief, magic-user/thief, cleric/fighter/magic- user, or a fighter/magic-user/thief. Half-elven characters who choose the cleric as one of their multi-classes aren't limited by that class' proscriptions upon weapons usable, but they are quite restricted in level. Half-elven characters who choose the thief class as one of their multi-roles are limited to the weaponry and armor of that class when operating as a thief. All earned experience is always divided evenly between the classes of the multi-classed character, even though the character is no longer able to gain levels in one or more of the classes. (See CHARACTER CLASSES, and consult the various classes for more detailed information pertaining to half-elven characters operating within the stated classes.) Half-elven characters have a 30% resistance to sleep and charm spells (if the spells are cast upon them, a percentile dice roll of 31% or better is required to allow the magic any chance of having an effect, and even then the saving throw against spells is allowed versus the charm spell). All half-elven characters are able to speak the "common tongue" of men, their alignment language (q.v.), and the following: elvish, gnome, halfling, goblin, hobgoblin, orcish, and gnoll. Half-elven characters of above 16 intelligence are able to learn one additional language for every point of intelligence above 16, so that a 17 intelligence indicates the character can learn one additional language, and an 18 intelligence indicates two languages can be learned in addition to those listed above. Half-elves have the ability to see into the infra-red spectrum, so they are able to see up to 60' in darkness, noting varying degrees of heat radiation. Secret or concealed doors are difficult to hide from half-elves, just as they are noticeable by elves. Merely passing within 10' of a concealed door gives the half-elven character a 1 in 6 chance (16 213%) chance of spotting it. If the character is actively seeking to discover such doors, he or she has a 2 in 6 chance (33 1/3%) of spotting a secret door and o 3 in 6 chance (So%) of locating a concealed door. Halflings: Halflings are very much like small humans, thus their name. As player characters, it is assumed that any of the sub-races of the race of halflings can be considered as that of the halfling character in question. Complete information on halflings is ## Source Supplied Players Handbook PDF, page 18. [[AD&D Players Handbook/Database/Races|Back to Races]] [[Category:AD&D Database]] [[Category:AD&D Races]]
Summary:
Please note that all contributions to singerhosting may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Singerhosting:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
AD&D Players Handbook/Database/Races/Half-Elves
Add topic