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AD&D Players Handbook/Database/Spells/Cleric/Resist Cold
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=== OCR source record === <pre>Level: 1 Range: Touch Duration: J turn/level Area of Effect: Creature touched Components: V, S, M Casting Time: J round Saving Throw: None Explanation/Description: When this spell is placed on a creature by a cleric, the creature’s body is inured to cold. The recipient can stand zero degrees Fahrenheit without discomfort, even totally nude. Greater cold, such as that produced by a sword of cold, ice storm, cold wand, or white dragon’s breath, must be saved against. All saving throws against cold are made with a bonus of +3, and damage sustained is one-half (if the saving throw is not made) or one-quarter (if the saving throw is made) of damage normal from that attack form. The resistance lasts for 1 turn per level of experience of the caster. A pinch of sulphur is necessary to complete this spell.</pre> [[Category:AD&D Database]] [[Category:AD&D Spells]] [[Category:AD&D Cleric Spells]] [[Category:AD&D Cleric Level 1 Spells]]
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